The map is really a mirror for each side, giving neither side much of an advantage.īeing a map with many hedgerows, mines and barbwire are naturally game changers. If you do take the camp-at-your-point route, you're basically giving the game away.īeing a 4v4, it is a large map by nature, and very little of it is fields, taking away that distinct advantage from the Sherman, althought it still has its smoke to fall back on. This makes this map into a fight using every thing you have, you can't take a point and say, OK, we're fine, we have these 3 med points while they have 4 low points. Route N13 is a 4v4/8 player map, there are only two 8 player maps as of now, unlike the other 4v4 map, this one has NO medium points. Northern Half (including the main road) The Commanders that control route N13 are the Commanders that control the war. Between the hedgerows and stone walls of the small urban setting lies a devastating strategic advantage: a direct rout into northern France from the Utah and Omaha beach heads. Route N13 is an important supply and troop transport road that runs thought the middle of Sainte-Mère-Église.
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